Panels are an integral part of the convention experience that allows creators to connect with fans. but how can you effectively structure and execute a panel that is entertaining and engaging in a virtual format? Hear from Adam Sheehan (Director of Events, Crunchyroll) and David Alonzo (Marketing Manager, Idea Factory International) in “Making the Most of a Virtual Panel” as they discuss panel structure and content, audience expectations, and the evolution to online experiences.
Making the Most of a Virtual Panel
Panels are an integral part of the convention experience that allow creators to connect with fans. But how can you effectively structure and execute a panel that is entertaining and engaging in a virtual format? Hear from Adam Sheehan (Director of Events, Crunchyroll), David Alonzo (Marketing Manager, Idea Factory) and Elizabeth Ellis (Trade Shows & Events Senior Manager, VIZ) as they discuss panel structure and content, audience expectations, and the evolution to online experiences.
About Adam Sheehan
Adam Sheehan is the Director of Events for Crunchyroll, the world’s most popular anime brand with more than 70 million registered users and over three million subscribers. In this role, he is responsible for working with the Crunchyroll events teams on strategy, planning, and execution for more than 20 domestic events and Crunchyroll’s yearly flagship convention Crunchyroll Expo, which he helped found.
Adam has been a fixture in and around the anime industry for over 20 years and been a fan of anime since he was 3 years old. He has experience across the business of anime including brand management and digital marketing, with a primary focus on events and conventions.
Prior to joining Crunchyroll, Adam spent over 10 years at Funimation Entertainment where he helped build their conventions and events presence from the ground up during times when the US anime market was both booming and struggling.
Before joining Funimation, Adam worked for Score Entertainment where he spent a good amount of time traveling around the country in a Dragon Ball Z hummer. Adam founded a startup marketing firm while in college for the sole purpose of promoting local anime conventions.
About David Alonzo
Marketing Manager – Idea Factory International.
David Alonzo has 7+ years of experience in the gaming industry and remembers (with no fondness) packing and mailing physical game discs for review. Working at a smaller game publisher, he’s had the opportunity to plan out everything from conventions, merchandise, and marketing strategies to marketing partnerships and smaller fan events. In lieu of big budgets, he values outside-the-box thinking and flexibility as essential tools for a marketer and believes data and analytics are important but should never replace human connection. When he’s not marketing videogames, he experiments with cooking healthier versions of the deeply unhealthy foods he really wants.
Project Anime: Global 2020 will take place virtually on November 17-18 and can be attended from anywhere in the world. With a theme of “Evolving with the Events Industry,” the conference will feature two uniquely-curated programming tracks, one geared towards event organizers and another aimed at industry professionals. As the landscape of the industry changes rapidly in response to current events, events and businesses have been compelled to adapt accordingly. This has given rise to new uncharted ventures and opportunities, including virtual/hybrid events and unique digital engagement. Learn more about speakers & panel information by visiting the Project Anime: Global 2020 page.
Learn how to Make the Most of a Virtual Panel with Crunchyroll and Idea Factory!
Panels are an integral part of the convention experience that allows creators to connect with fans. but how can you effectively structure and execute a panel that is entertaining and engaging in a virtual format? Hear from Adam Sheehan (Director of Events, Crunchyroll) and David Alonzo (Marketing Manager, Idea Factory International) in "Making the Most of a Virtual Panel" as they discuss panel structure and content, audience expectations, and the evolution to online experiences. Making the Most of a Virtual Panel Panels
John Davidson joins “GG! Buff Your Brand Through Esports” Panel
John Davidson, TEDx and active speaker on gaming and youth marketing, is formerly the Head of Partnerships at GameStop, Director of Esports for PRG, the world’s leading event technology company
Additional Speakers Announced for Project Anime: Global 2020
Project Anime is honored to welcome David Kliman as our keynote speaker this year! In his keynote, he will discuss the changing landscape of events after COVID-19. David is the President and Founder of The Kliman Group and co-founder of the Events Industry Council's APEX COVID Business Recovery Task Force. We are also pleased to welcome Rochelle Kopp (Founder & Managing Principal, Japan Intercultural Consulting) who will host a presentation on "Communicating with Japanese: Bridging the Cultural Gap." With extensive experience
Networking Features at Project Anime: Global 2020
Happy Hour In lieu of the reception that typically takes place during Project Anime, the 2020 event will feature a virtual happy hour on the evening of Tuesday, November 17. Grab your drink of choice and connect with familiar faces and meet new contacts. Select either the Event or Industry Lobby to be randomly placed into a breakout session with 4-5 other attendees. Breakout session members will be shuffled regularly throughout the happy hour so you'll have chances to network with